![]() Add to that the complication that not all arcade guns and gun PCBs are compatible and you end up with a very tricky situation. Clay's (you mention Craig, so I'm not sure that we're talking about the same guy/kit) kit does have provisions for "auxiliary" controls, but I don't think they will work nicely. You will have the same problems with *ANY* JAMMA-based switching mechanism - guns (neither optical nor positional) aren't included in the JAMMA spec, so there aren't managed by the switchers. Might be a good candidate for building a multi-pcb rig to have all 3 of these games in there without the need to physically swap the connectors over.ĭon't yet, but this is definitely a project where you need to define in advance what it is that you are trying to do. Maybe this helps? It suggests it is ok to swap the board for #2 or even Police Trainer, with jus a couple of dip switch changes and monitor balance adjustment. Setting for mid res monitor on LE2 = not really looking all that badĭisplayed on std res. Once that was done -no more screwing around. Medium so guns fire and contrast-brightness look good on all boards. ![]() All play great - minor tweaking of monitor ajd. Started With Police Trainer cab and added > Anyone familiar? I was going to keep and eye out for a #2 board but > original is Standard Res and number 2 is Medium Res. > into the original Lethal Enforcers cabinet. Although not perfect they are the best you can expect to play MAME and PC shooters, but don't expect them to work in other emulators and be prepared for a lengthy, head-scratching setup process.Ĭode: > I read that you can swap a Lethal Enforcers II: The Gunfighters PCB If you really want a light gun rcade then either get a dedicated machine or try something like the LCD Topguns for the PC. PC's especially have been difficult to create light guns for as you always need to have some kind of sensor bars due to the high refresh rates PC monitors work at. Home light guns worked differently and hence the hardware was completely different and the software was encoded to work with this new setup on each successive console. Lightguns however need several hardware factors and custom encoders to work, which is why all shooting arcades were built with custom interfaces, encoders and light gun technology that at most would work on another game by the same manufacturer, but there was never a universal gun setup. Analogue controls are a little more complex but still possible as PC's already recognise analog inputs like mice. When it comes to regular arcade controls, they can be interfaced easily as they are simple on/off digital switches so can be connected using a keyboard hack/encoder to be recognised as key inputs. Connecting arcade controls goes much deeper than just the connection type, so the fact a game is JAMMA is irrelevant. Multi-Jamma boards are just PCB's created with PC architecture and running a modified build of MAME (highly illegal). Continued abuse of our services will cause your IP address to be blocked indefinitely.No. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. ![]() Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |